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Magic bean sky factory
Magic bean sky factory














* Added "Usage: Power / Energy Transfer Pipe" tooltip to Signalum-Plated ducts (#616) * Fix Tinkers modifier criteria issues in advancement requirements (#825, #569, and #199) This control scheme can be reverted to its previous iteration by opening the mod options menu and disabling alternate controls Breaking the item on any other side besides the face will not drop contents. * Barrels, Drums, Storage, and More's control scheme has been reverted back to: Left Click: 1 stack, Shift-left click: 1 item. * Fixed incorrect lithium dust output from Mekanism Chemical Crystallizer (#914) * Removed the Ardite and Cobalt ore advancements in the Sky FacTree would by adding the stage "default_ores" on initial player spawn (#964) * Torchmaster will now properly block spawns of Androids, Blizz, Basalz, and Blitzes (#253) * The Horse Power Grindstone no longer produces unusable Mekanism metal dusts when given amber, it now produces the preferred dust for all metal Ambers and Ores (#232, #984) * Ruby Mulch advancement now shows when players have unlocked Ruby Mulch, instead of Amber Mulch (#994)

#MAGIC BEAN SKY FACTORY GENERATOR#

* Added Dark Oak and Acacia leaves to the list of burnable items in the Combustion Generator (#911) Also, you can repair Wooden Shears now (#235) * Allowed all Stone Tools to be fixed using any Cobblestone. * Blacklisted Nuclearcraft Fusion Core from CarryOn pickup (#905) * Added a Pacifist mode recipe for the Deep Mob Learning Glitch Heart (#614) * Added a Pacifist mode recipe for Zombie Mob Chunks which should allow players access to this portion of Mystical Agriculture (#765) * Added XL Food Vanilla plant to the Market and the Cyclic Magic Bean drop list (#665) * Fix ores smeltable in melter but not in the smeltery * Blacklisted Rustic Cabinets from CarryOn due to issues when the cabinets were stacked * Fix acorns from being blacklisted by Barrels, Drums, Storage, and More Ore Dictionary upgrade














Magic bean sky factory